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Vvardenfell

 
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Sadrith Mora

Sadrith Mora is the district seat of House Telvanni, and home of the Telvanni Council, though only one Telvanni councilor actually lives in town. Sadrith Mora is an island settlement in the Zafirbel Bay, and accessible only by sea and teleportation.
House Telvanni
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Ald'ruhn

The town of Ald'ruhn (sometimes spelled Ald-ruhn) is the second largest settlement population-wise on Vvardenfell. It is a dusty cluster of Redoran-style buildings nestled against the southwest slopes of Red Mountain, just outside The Ghostfence. It is the seat of House Redoran's council, and all of the councilors maintain expansive mansions in Under-Skar, the manor district built in the hollowed shell of an ancient land-crab known as Skar. There are many smaller houses clustered about the giant shell, including both the Fighters Guild and Mages Guild. Representatives of the Thieves Guild are to be found in "The Rat In The Pot"' inn, and on the east side of town is a large Tribunal Temple. The Morag Tong guildhall is actually located in a mansion Under-Skar. Close to the south is the Imperial Legion fort, Buckmoth Legion Fort.
House Redoran
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Suran

Suran is a medium-sized town situated on the coast of Lake Masobi in the north-east of the Ascadian Isles. Its architecture resembles a typical Hlaalu market town, complete with watchtowers and a small temple. It serves as the northern headquarters for Hlaalu slavers for the nearby plantations.
Desele's House of Earthly Delights
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Balmora

Balmora is the district seat of House Hlaalu, and the second largest settlement geographically on Vvardenfell after Vivec City. Balmora is located at the southernmost edge of the West Gash, right at the point where the region converges with the Ashlands, the marshes of the Bitter Coast and the lush plantations of the Ascadian Isles. The Odai River runs through its heart and devides it into four districts, High Town, the Commercial District, Labor Town, and nearby Moonmoth Legion Fort.
The Morag Tong Of Morrowind, The Fighters Guild Of Morrowind, The Thieves Guild Of Morrowind
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Vivec

Vivec is the largest city in Vvardenfell, a metropolis in a lagoon, much like Venice, Italy, complete with Gondoliers in their festive uniforms offering transport. Bridges and walkways create a maze that can be intimidating for new arrivals. Water is the dominant element, ever-present in the architecture, even inside. The entire city of Vivec is considered a holy place, as it is home to the Living God Vivec himself. The city is policed by special guards drawn from the militant order of the Temple, the Ordinators. It is comprised of nine districts, each made up of a large multi-tiered floating building, known as a canton, and the size of a town in and of itself.
The Mages Guild Of Morrowind, The Morag Tong Headquarters
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Caldera

Caldera is a recent Imperial charter just north of Balmora. It was built to service the nearby ebony mine, providing the miners with homes, entertainment and religion in the form of an Imperial Cult altar. The town is ruled largely from the Caldera Mining Company's fortress to the north-east, and the Imperial/Nord-style buildings form an inverse "L" shape between the two large guard towers at each end. While Dunmer presence in Caldera is almost non-existent, Ghorak Manor on the east side of town houses a large contingent of Orcs. Whether they own the house or are just squatting, it seems the place is in constant chaos, with goods, upended furniture and junk piled on every available surface. Then again, the chaos could be caused by Creeper, their pet scamp. Notable institutions in Caldera include a Mages Guild branch, a pawn-shop, a tavern and one of the only Imperial-style clothiers in Vvardenfell.
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