Due to Valis Areloth's character's mastery of Security, his use of gadgets has gone so far as to giving him the knowledge and skill required to innovate the Centurions below of Dwemeris origin. Additionally, as a master of Mercantile is incredibly clever when it comes to currency and how to spend it, which leads into his vast wealth - literally being nearly as rich as the Imperial family once was, if not more then they were. These Centurions patrol the corridors of the Cardinal Empire Company building, and are spread out strategically within range of a set amount of levels falling under lowers level; research and development (highest security), main level; entrance/lobby (moderate security) and upper level; administration (lowest security). Keep in mind that the Centurions are only programmed to operate within the confines of the Cardinal Empire Company and its sister buildings across all of Tamriel. Otherwise, the Centurions are shut down, and they self destruct (in order to do this they would have to have not followed their programming and would've had to have left beyond 6m of the building itself).
Type: CEC Innovation; Dwemer
Name: Centurion Spider
Height: 2ft
Weight: 25lbs
Description: The centurion spider is an enchanted animated artifact of Dwemer creation. Constructed in the form of large metal spiders, they are aggressive and dangerous to intruders/unauthorized personnel, which is why they are primarily focused in the most thickly, authorized zone.
Focal point: Research and Development, Administration
Capabilities: Clinging onto any surface, firing poison projectiles, firing spectral blasts of poison within up to a 5m radius (requires recharge to use again), resist poison, body heat sensory.
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Type: CEC Innovation; Dwemer
Name: Centurion Sphere
Height: 4ft
Weight: 71lbs
Description: The centurion sphere is an enchanted, animated artifact of Dwemer creation. Their aggressive and dangerous devices compress into a ball when inactive, and transform into a mobile warrior when aroused by an intruder or unauthorized personnel.
Focal point: Research and Development, Main Level
Capabilities: Rolling about at accelerated speeds, firing shocks of electricity with a 5m range, defending itself with an alert shock shield, retracting a long, Dwemer blade from the palm of their right hand, always having a round shield defending their flank, and capable of also defending their body attached to their left arm, resist poison, resist shock, body heat sensory.
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Type: CEC Innovation; Dwemer
Name: Steam Centurion
Height: 6ft
Weight: 340lbs
Description: The steam centurion is an enchanted animated artifact of Dwemer creation. Constructed in the form of an armored warrior, they are aggressive and dangerous to intruders and unauthorized personnel.
Focal point: Research and Development, Administration
Capabilities: High defensive armor; bulky form (slow but physically powerful), a large ball and chain for a right arm; the chain has a length of up to 10ft, and is retractable, resist fire, resist frost, resist poison, resist shock, body heat sensory.
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Type: CEC Innovation; Dwemer
Name: Centurion Archer
Height: 4ft
Weight: 71lbs
Description: The centurion archer is an enchanted animated artifact of Dwemer creation. These agressive and dangerous devices compress into a ball when inactive, and transform into a mobile warrior when aroused by intruders and/or unauthorized personnel. Scrap metal collected from Dwemer artifacts is rare and precious, and prized both by collectors of antiquities and students of metals and enchantments.
Focal point: Research and Development
Capabilities: Rolling about at accelerated speeds, firing shock-induced Dwemeris arrows with up to a 15m range, defending itself with an alert shock shield, resist poison, resist paralysis, resist shock, body heat sensory.
Appearance:
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Type: CEC Innovation; Dwemer
Name: Advanced Steam Centurion
Height: 8ft
Weight: 540lbs
Description: The steam centurion is an enchanted animated artifact of Dwemer creation. Constructed in the form of an armored warrior, they are aggressive and dangerous to intruders and unauthorized personnel. They've been granted an extra layer of Dwemeris armor, giving them greater durability and sheer power then their less advanced variant.
Focal point: Research and Development
Capabilities: High defensive armor; bulky form (slow but physically powerful), a large ball and chain for a right arm; the chain has a length of up to 10ft, and is retractable, resist fire, resist frost, resist poison, resist shock, body heat sensory.
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